New Private Planet Variation - Non-MMO Universe Survival

Yeah that thing under sanctum is literally the first step to getting to where players host their own worlds/universes.

You all say things like
“I want unlimited plots”
“i want pvp”
“I want automation”
“I want oort to rain from the sky”

What you dont realize is you are asking for “Independent Servers ie. Modders and server hosts can deploy their own instances of the Oort servers. You can mod these. Privately host them. (But they will obviously be disconnected the main MMO.)

And it was already answered
in this post Long term game funding - #33 by james
and this post Q: What server configurations will be available for Boundless?
and this post How will modding work? - #7 by james

If anyone bothers to take like 5 minutes to try and heaven forbid i say this reverse engineer how that local server works you would see that it boots up a local boundless sanctum (or whatever its call) that binds to a port… it wouldn’t take a rocket scientist to open that port up in your firewall … If you forward that port from another pc to that pc you just might be able to actually connect to that sanctum and then boot up boundless on that pc you might be able to connect to the other sanctum/universe.

I honestly feel like no one understands what they literally have sitting in their hands its a boundless universe emulator. Its like 99% of the work the starwars galaxies emulator guys have worked the last some 17 years to try and create…

If you want to use your magical backer powers then ask the developers:
When we can expect to be able to launch a local instances of the universe and allow players to connect to it.

As a modder and networking guy i know what i see the pieces are there. That local server isnt a fake single player version of the game, its a full blown mini mmo server, im guessing a lot of stuff is hard coded to make it work on 1 computer but its there.

Edit:maybe the intent was for some smart player to make a hack that allowed players to connect to a private universe, because the devs would not be required to support them if it stopped working.

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