We’re currently planning to provide the following server configurations for Boundless:
Official Public Boundless Servers - These servers represent the main online Boundless universe and worlds. These worlds will be accessible to all players.
Official Private Boundless Servers - Players will also be able to buy and create their own world. These worlds will be accessed from the main game universe. Players can control who has access to their world.
Self Hosted Servers - In addition to the official servers, we also plan to release the Server for players and communities who want to host their own worlds and servers. Privately hosted worlds will not connect to the main game universe.
Note: All official Boundless servers will follow the same rules for resource distribution. Public and private worlds will all support world and resource regeneration. The resource distribution rules allow for a degree of fair customisation.
We aim to support Public and Private worlds when Boundless hits 1.0.
We also aim to release the Server when Boundless hits 1.0.
If we’re unable to release all 3 server configurations simultaneously, then our priority will be the Public Boundless servers. We will then release the Private and Self Hosted servers as quickly as possible afterwards.
- Public worlds will be available at launch.
- Private worlds will not be available at launch. They will be added after launch.
- Self hosted worlds will then follow after.
This FAQ was posted in response to the “Private Server still planned?” thread and discussion.