A public world basically means one of the worlds that are part of the official game worlds.
A nonpublic world, ie. a private world, is a world you can purchase after launch and then control who has access (similar to renting a server). All the world configs are explained here.
The Master players will be able to contribute to the “Official Public Boundless Servers” - using the language described in the faq post.
The perks are attached to your account, and the account is shared between the PC / PS4 / forums.
We’ve not released a final release date yet. Game still needs lots of work before we’re ready to start targeting a date.
Yes - the Master “public world” will be part of the official game. We’ve not started the process of creating the initial 1.0 launch worlds.
As a few people have commented in the thread options are:
- Design an entire world from scratch using the World Builder. (Hard but powerful!)
- Use the library of biomes we’re creating for the World Builder to select the features of your world. (Easier)
- Simply describe what you’d like in your world and we’ll help you create it with the World Builder. (Easy!)
Hope this help!
Yes all the noise functions wrap - but there are options to achieve what @Heureka shared. (Which is super cool!)