Debug Information:
Game version: live 1.18.94.0 (875a727f)
Warnings:
Username: Mittekemuis
Character: Mittekemuis
Worldname: euc10_t2_1(id:556)
Player game position: -625N 1E (Altitude: 51)
Player game velocity: 0.00, 0.00, 0.00
Camera position: -1.83, 51.79, 625.00
Player light: 0.0398, 0.0568, 0.0817 (int:0.0550)
Camera light: 0.0627, 0.0899, 0.1218 (int:0.0864)
Skill-Light modulation: 1.0000
Camera direction: 0.881, 0.085, 0.465
Facing: EAST
Player entity id:8178288:
Health: 730.000000/730
Air: 100.00%
AngleXZ (deg): -62.212
Right hand: EQUIPPED HAND1
selectedIndex[0]: 7
Left hand: EQUIPPED HAND1
selectedIndex[1]: 7
GameState:
Playing Time: 08:16
Player Trust: trusted
Plots: 1240\1903
Players:
Players: 1
Connections: 1
Networking:
Client Local UTC: 1620305856.84
Synchronized UTC: 1620305855.68
Client WorldTime: 19794736.45
Server WorldTime: 19794736.45
Smoothed Latency (ms): 99.58
Latency Histogram (Total Session On Current World):
0ms - 25ms : 0
25ms - 50ms : 54
50ms - 75ms : 338
75ms - 100ms : 1052
100ms - 125ms : 210
125ms - 150ms : 24
150ms - 175ms : 0
175ms - 200ms : 1
200ms - 225ms : 0
225ms - 250ms : 0
250ms - 275ms : 0
275ms - 300ms : 0
300ms - 325ms : 0
325ms - 350ms : 1
350ms - 375ms : 0
375ms - 400ms : 1
400ms - 425ms : 0
425ms - 450ms : 0
450ms - 475ms : 0
475ms - 500ms : 0
500ms - 525ms : 0
525ms - 550ms : 0
550ms - 575ms : 0
575ms - 600ms : 0
600ms - 625ms : 0
625ms + : 0
Total Points Recorded: 1681
Timestamp-Boost (ms): 250.00
Latency (ms): 90.32
Max TLMS: 120.981
Informed Server WorldTime: 19794736.329
Transmission Delay: 0.116
Delta: 0.122
Clock-Offset: 19777196.455
Websocket:
Messages Sent: 4.69/s
Data Sent: 337.97bit/s
Commands Sent: 4.69 cmds/s
Messages Recieved: 16.05/s
Data Recieved: 6.27kbit/s
Commands Recieved: 42.36 cmds/s
Buffered Amount: 0B
UDP:
Messages Sent: 8 (15.71/s)
Send Failures: 0 (0.00%)
Acknowledgements: 8 (15.71/s)
Data Sent: 412.00B (6.47kbit/s) max(53.00B)
Packet Loss: 0 (0.00%)
Latency: 52.23ms max(52.40ms)
Chunks:
Chunk Data:
Chunks Received: 0.00 /s
Chunk Bytes Received: 0.00bit /s
Peak: 11.71kbit /s
Rate Limit: 30 /s
Chunk Cache:
Entries: 80237
Hits: 33601
Misses: 315
Removals: 224
Memory Used: 329.89MiB/1071.00MiB
Planet Cache:
Entries: 916
Hits: 2368
Misses: 54
Removals: 0
Memory Used: 169.24MiB/346.00MiB
Chunks Meshed: [328, 288, 296, 156, 72]
Chunks To Destroy: [0, 0, 0, 0, 0]=0
Chunks To Mesh: [0, 0, 0, 0, 0]=0
Chunks Loaded: 0 chunks requested
Lod chunks loaded: 522, 459, 486, 284, 131
Physics Chunks Loaded (last second): 0
Waiting for physics chunks: 0
Chunking Distances: [8, 16, 32, 48, 64]
Chunk Draw Distance: 64
Selection:
Block: ROCK_SEDIMENTARY_BASE_DUGUP (10802)
Position: [-12, 51, 619]
Distance: 13.3827
Meta: 0x0
BlockShape: FULL_BLOCK_NORTH
Liquid: 0x0
Color: 226:Luminous Taupe
Local Block Position: [4, 51, 11]
Current Chunk:
Position: [-1, 38]
meshMinY: 1
meshMaxY: 84
waterMinY: 2
waterMaxY: 63
mesh blocks: 195
Picked Location:
Game Worlds:
[euc10_t2_1(id:556)]:
Tier: 2
Elemental Type: None
Atmosphere: Neutral
Atmosphere Effect Level: 0
Status: Loaded
{player}: okay
Profile:
FPS: 14
Frame Time: 71.44ms
Update + Render: 73.75ms
Render: 68.08ms
Render GUI: 0.23ms
Update: 5.66ms
Update UI: 1.42ms
Heap Working Set: 874.688MB
Created Nodes: 66218
Unique Meshes: 1604
UI: 2.46ms
New UI: 0.06ms
Misc:
In cave: 1
Underground: 0.400375
Grapples:
0
Grapple Speed: 0.000000
Target: 0.000000
1
Grapple Speed: 0.000000
Target: 0.000000
Input:
Focus: true
Lock: false
Context: DUI
I logged in and out used other toons. Let this one stand in my storage without anything in its inventory but it doesn’t go away.