Icon Palette Contact Sheet

Here’s a contact sheet for the Boundless icon palette with the four weights:

(Click to expand to see all SIX HUNDRED :open_mouth: ico ns)

We use various weights for icons presented at different sizes. With a single weight/thickness linear resizing of line-based icons often doesn’t always work as lines can become <1 pixel. Making these lines thicker for all icons can make them look chunky or clumsy at larger sizes.

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Holy moly thats a lot

The 4th row looks the best or the second row

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I see what you mean by “clumsy”. The thicker ones are a lot less easy to tell what they are than the thinner ones; atleast at their current size. I’ve seen this occur within Adobe Illustrator (a la “Scale Strokes and Effects”) is that what is being used here?

Thoughts aside, most of these icons are looking pretty good, can’t wait to actually see them in the game UI. I added the image to the collection.

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The fourth row is my favorite line size.

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Nice! That’s an awesome palette.

I’m not sure how I feel about these guys, though:

They seem to be the only ones w/ perspective; feels out of place. How you indicate a chest or a box without perspective, though…

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