Since we use sling bows, and not things like guns I feel we need something like swords or maces for a melee weapon. I know that much has been suggested before, so I thought I would sketch up some concept art of what I was thinking:
The first one is a Gem energy sword. Perhaps it runs on the new compact fuels, in addition to or instead of normal wear. The gem type crafted would determine the colors of both the crystals, and the energy beam.
If you want to melee attack. Make a hunter build. But instead of slingbow, put your points in axe or hammer. Would be cool to have a couple people like this on hunts. They could clear trees and foliage or level terrain and create pits under meteor portals.
Absolutely would be a good idea. Alot of people want more to fight or more of a fight and while introducing a new weapon type wouldnt be giving people more to fight, it would probably satisfy their thirst for blood a little until more enemies are added
I’ve tried that a bit, I believe in my experiments the wayfinder totem is the closest we have to a melee weapon that even hits an enemy decently hard, gem tools barely scratch them since they do less damage to the things they aren’t meant for.
I like to use a swift axe, with damage 10. They hit pretty hard. I killed an elite spitter on an exo recently with one. It’s not like it took a ton of hits.
Maybe hammers could get a stun mechanic and axes could get a bleed and shovels could get a slow.
Fresh sketches bro. We could have different weapon types for each raw mat too…
Wood = club
Stone = cheap spear
Copper = better club or other bludgeon, maybe
Iron = cheap sword
Silver = better spear
Gold = some ornate royal looking thing that can be used as a bludgeon
Titanium = better sword