On this beautiful Friday I had a question for the members of our community.
If you could decide the colors of an exoworld, what would they be?
No need to say all of the colors, maybe only some of them are really important to you.
Anyway, here is one my choice
Black Gleam (though ashen grey or oxide grey would be great too)
rocks: strong blue meta - luminous yellow sedi - deep red igneous
wood: strong viridian lustrous (or maybe oxide grey lol) - lavender twisted - deep slate ancient ( iirc)
white mud, black tangle, white mould, rose gravel, shadow cerulean sand, bright turquoise thorns
foliage: deep red waxy - shadow violet lush - black exotic
I dont have much preferences for soils, but some shades of greys would fit well with the other colors here. Same for the grass.
And for plants and mushroom, i’d let those be random
I feel like a black and white world would do an amazing job of making anything a person builds really stand out. Would be really interesting to explore something like that.
Glitch or Gleambow Exo = anything, anywhere, any color. Luminous green sand? Check. Shadow red Glowcaps? Check. Cobalt goo? Check. Prefabs in the sky? Check. Floating rock spheres with black gleam in the center? Check.
Home of the Hunter (T8?) Exo = rare & scary. Red gleam, red water, dark skies. She’ll stalk you & you won’t even know it. Then…jump scare! She’s in your face! Defeat 3 Hunters to summon the mighty Titan.
Shadow world: All dark/night hued blocks with some vivid colors for folliages, mushrooms.
Tinted World where the rocks, soils, woods are in a similar tonal range of the same color. Ceruleans ranging from Pale to Night so we see a variety of materials, instead of the same teal/turquoise 100 times over. Gray Tinted World would be almost monochromatic, like DK suggests.