If you could pick just one thing

Hang gliders

1000% YES

17 Likes

Instead of seamless glass, which was stated by Jess to be a problem she wanted to fix but couldn’t because of reasons (I’ve lost he thread it was on the found at one point)

Glass windows of a maximum size, like a portal, that when placed will form edges around the shape you made. So the frame exists around the outside, but it can’t be so large you can’t see the frame

20 Likes

A pet! Preferably a pet that could be used either in combat and/or some basic mining, say restricted to only 3 layers deep. Even just a companion pet that simply follows you and makes cute, entertaining gestures and/or sounds would be cool. Mountable pets could also be considered.

I’d also like to give a thumbs up to @Karokendo suggestion as I too very much like to find and collect very rare things, useful or simply vanity! =) This game is very much about one showing off their assets, mainly in the form of their build/s, so rare and super-rare items only make sense IMHO. :wink:

22 Likes

I’d like to expand on your idea with progressive pets.

Have for example the need to catch tier 1 creatures in the wild. Train them and develop them according to your needs. Say you want a flying mount, catch a tier 1 Cuttletrunk, and invest in developing him in having more flight time, more altitude, faster speed or simply some elemental sort of damage to it. Or just have a nice stroll down town with your friendly wildstock.

9 Likes

As for my idea: Engines

I would love to have engines being able to move fluids or blocks, only affecting things inside your beacon, and maybe for purely aesthetics reasons, to be further expanded into something useful.

I’ve pondered with the idea of creating a water fountain and some sort of aqueducts ever since the foundation of Pixel Gate. Serene and calm water is nice. But just imagine the possibilities, a water fountain, water running through the city.

And the first thing I’ve wanted to build since I discovered ice, Water Parks.

7 Likes

Here is her explanation on glass blocks and their limitations:

5 Likes

Yeah I was trying to say a way to implement “seamless glass” while still accepting limitations

2 Likes

At least achieve something like this

21 Likes

Yeah at least have the borders only on the outside of the glass and not between every single block. Either that or I’m sure something could be done relatively inexpensively using post-processing to have semi-transparency on blocks, I know older games used this trick for stuff like hazy smoke.

2 Likes

This is just turning into a topic of glass. I’d say if anyone wants to talk about glass specifically, we should move it to the post linked.

I can’t “split” posts like Stretch can.

5 Likes

I’ll leave the current glass related posts here for reference … for anyone else wanting to carry on the discussion of glass … Go Here!


One thing I would like to see is colour coded beacon controls (with the ability to extend each specifically coloured beacons plot size using the current method).

This would allow you to have multiple separate beacons in the same area, which could be used to segregate different sets of permissions/restrictions among friends. Want to grant access to a single beacon where you can share resources with your neighbours? Just add them to your blue beacon control (etc.)

This would also allow you to essentially rent out space in your main building without people having access to your entire build (which would also help to circumvent the current vertical plot blocking restriction).

20 Likes

It would also made for easier plotting and distinguishing between things. Plot roads one color and houses and common areas another color. I truly have a hard time plotting sometimes, and the lighting conditions can kinda make plotting impossible.

5 Likes

Just one picture:

I vaguely remember @dave mentioning something like CPU blocks about 2 years ago, still hoping to hear about them again someday


This and PvP. Definitely PvP. But you since already confirmed that… :wink:

18 Likes

The ability to give multiple likes cuz this one deserve three :heart_eyes:

11 Likes

Something simple i guess. Need the indication of all machinery state!!! (WB,Comp,Extr,Mixr,Ref)
Here are exemple with Workbench

If machine just loaded but not started

If it work but empty

the work is completed and it is signalised that there is a completed items

7 Likes

Items/blocks automatically go to inventory after braking/mining…

tired of items jumping off cliffs, and my gems falling in to lava if I neglect to build something to stand on / catch it… also it can be a bit uneasy building in a public space if I’m tearing something down. It seems like it would be easier on the server to not have to create and keep track of an item just for it to be picked up almost immediately. If the inventory is full then items could still drop on the ground as normal.

A good example of a sandbox game doing this is “7 Days to Die”

Let me know if there is a key disign reason for this… it seems to me that it’s only purpose is to be annoying… I guess it does give the option to NOT pick something up when braking it, but for me that is almost never.

14 Likes

Some sort of ‘flying’ blocks? Or a craftable levitation device? Imagine making a blimp where you can get all your friends on and tour over cities taking photos!

14 Likes

I wish I could play, but I am waiting patiently for the PS4 version! Can’t wait to play with all you wonderful people!

5 Likes

Trophies of creatures you’ve slain (head mounts or miniature figures, a framed feather/claw/horn even) I think these would be neat decorations that also show off some of your creature related accomplishments.

9 Likes

Kind of a duo but I want both player written books and empty versions of all the upcoming library shelf blocks. The books would be written by players and then crafted as any other item into a readable/storable book. Until it was crafted it would be on some form of scrap paper that is not storable on library shelves. This would allow players to craft single books, a few copies of a book, or mass produce the book. Once crafted the book itself would display the author, the date it was published, and the number of original copies.

16 Likes