So much talk about boundless and player retention I just wanted to share a little bit of what I feel about this subject.
When I first started playing I noticed I would bump into groups of players in their far out towns but never when I go venture on higher tier worlds. Now as those towns start to fade I noticed a few places are growing and booming with more people then I have ever seen in one place in this game. The population of the game feels more centralized and less spread out and I love that about boundless. It makes it feel like the game is thriving every time I step into a hot spot. Example ultima or gyosha mall. Always people Around and on top of that I have only bumped into a handful of negative players most people are nice and they wave or solute they stop and say hi it really puts a smile on my face knowing that I can enjoy the time I spend in boundless every time i log into the universe.
I’m not going to lie though I have noticed a big player drop off but people shouldn’t be scared that this game is dieing because it’s not. so many of us have invested countless hours playing boundless that we just want something new and when we arnt getting it we often move on to other things. But it doesn’t mean it’s not coming it takes a large amount of man hours to push out content for this game. I am very opinionated and I do believe certain features should come first before others like craftable armor but above that I think I can speak for many other players that we just want something that is going to pull on our heart strings even if it’s just a video or few pictures of really rough unrefined content we would be okay with that. Kind of like a wild raccoon if you keep feeding it. It’s going to keep coming back. I know some dnt share in my belief that we should get tastes of hard content very often they believe it should drop when it’s ready and only then shall we see it but that is their opinion and I will stick with mine that I feel boundless would benefit off of sharing early progress.