Join Mercatorum Aequitatis - the Boundless Guild for all "Merchants of Fairness!"

It’s ok to lock shops away from the public and make them available only to guildmates or specific buyers. A lot of clubs & guilds have been doing that for years. In the same way that only guild members get helix buffs and coin dividends.

They just have to have discovery toggled off so that they don’t show in sales listings to non-members.

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Yeah that’s what i meant, sorry if that was unclear.

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I like the idea, but your implementation or at least the explanation of it is poorly done here. Just because someone doesn’t have their shop in this guild doesn’t deem them as unfair.

To that end, if @majorvex isn’t in the guild is she unfair? Am I?

I also think this has already been done with Oort without a guild it could be done just as easily without one.

There is a Boundless Discord… Seems pretty ideal to discuss it there we can even make a merchants channel.

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I’m in anyways. It’s an idea worth trying to help struggling oortian to get better prices.
It’s like having 1$ shop chain with membership for budget shopping.

I am committed to what I have felt were fair prices from the launch of the game. Sometimes that means i am selling at half market value, sometimes 20% above what most sell for. This statement suggest that “only guild members of this guild are fair” and that is not likely true (although i have always wanted a merchant guild, this seems to be a bit too bullish for me…)

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I actually do trust xaldafax, he has been here the whole time. I rarely agree with him, but i do trust him, if that makes sense. I whole heartily believe the intent is good, i don’t like the wording, but i do trust the intent.

Personally I’ve been developing spreadsheets to run a chain of stores in this game for tracking time investment, rarity, current market demand, and effort (things I farm because i have time and locations to visit to farm them)… While I’d be happy to build it into a single shared resource (not scattered between the like 5 pcs I’ve had since this game launched), i wouldn’t like being forced to abandon that method of determining my prices…

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I agree here I think the intent is in the right place.

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Yeah I’m out, this can be done without a guild and having to align your beacons and such.

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I am thinking about giving it a go and building just one small additional shop space in separate beacon, where I would provide oort stone/shards at low price to members of the guild in need. Maybe other items too, depending on requests and my ability to provide. It’s basically sharing/exchange space for the guild members.

I am thinking this could be a guild of two types of people:

  1. SELLERS: Established and regularly playing ones, who set some of their resources aside for one BMA beacon/shop each, to provide agreed affordable prices
  2. BUYERS: New and casual ones, who struggle to afford fuel for even one portal connection or top forged gear to mine/gather/hunt effectively.

So, each SELLER would build a small shopping space in a separate beacon - no need to align your existing beacons/settlements. Just create a member-shared space to allow most requested items to change hands at affordable cost. Provide part of your stock for this and keep running your usual business if you want/need to.

Each BUYER would get access to those guild shops and be able to find what they need at a price they can afford. Requests can be placed using letter box system - letter boxes placed in each shop. In exchange for that access, BUYERS could also share part of their mined/gathered resources to help the guild craft most needed items that would then be available at guild shops at agreed low prices for general affordability.

It would basically be a group of well-established and wealthy/active players helping coin-struggling ones to get their hands on much needed items. At least this is how I see it at the moment.
A solid group of members would be needed to test how it works and whether there can be enough fluidity in such market bubble.

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more like sharing space for people who agree to share some of their resources/items with other members - not different than let’s say guilds having chests assigned to individual members to distribute resources or crafted items outside of the existing market
instead of chests there would bee shopping stands with good prices

If I decide to use 10-20-30 or even 50% of my mined/gathered goods or crafted items to sell it in a special guild shop to members who struggle with coin (because I can afford to help that way) than I’m hardly a mafia.

The only thing is the ones I am ready to help to get otherwise expensive stuff must be in genuine need of it and not people playing the market for profit. That’s why the locked member-only shop spaces, the oath to buy when really needed and not to abuse the members providing cheap items, and also the necessity to remove members who sign up to buy on a cheap and sell for profit rather then use acquired goods.

All in all just a group of established/wealthy players who want to help the ones in need, and asking those helped to be fair (meaning: join the guild and buy here if you can’t afford regular prices and only to use and not to play the market).

That’s literally not what that thread suggests, but okay.

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I suppose the wording might not be the best there.
I understood it the way I described above.

A matter to discuss and be explain by @Xaldafax.
I appreciate all concerns raised by different players (including you) - it shows me I can be wrong too.
For now I chose to see it as a good share/help project and I’m ready to give it a go as long as the idea is clearly explained. If it works it works and I can afford the time and the coin to try something new like that.

I am ready to be proved wrong but for now I’m in.

@majorvex
some posts here could be moved to the @Xaldafax topic on his guild idea, as it fits there better and the conversation about it got split unnecessarily

I’m not saying the intent is not good. I’m still of the opinion that a pricing guide is better lead by an admin or dev, to make sure there’s no internal bias. I understand that xaldafax has been around for a long time, that does not make it less true that long-playing players have most to gain from this; Their insane amount of funds they have saved up can suddenly buy more things.

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I took the idea as a side gig for those joining, where you share a chosen part of your stuff in a separate guild shop to help those in need to get things cheaper.

I am definitely against it

a guild of sellers and buyers is assumed to dictate prices

I don’t like the idea of ​​a group of 20 buyers dictating the same lowest price for hard-to-find materials with a 100% probability that request baskets offering a higher price will be unavailable, just to attract sellers who will eventually sell cheaper

i will never be buying or selling in such place

i prefer independent shops

as for materials or resources ill be needed, ill always will be asking at forum :smiley:

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The way I see it is this:

we had several players trying to provide better prices, but their shop stands can be cleared by those who want to play the market rather than help players that are low on coin

hand trading on request might be an alternative - that’s why I offered selling oort for 100-200 coin to those who meet me in game

all those players trying to provide affordable goods were somewhat uncoordinated and prone to be abused by random players clearing their shop stands; at the same time hand trades aiming to spread cheaper items among several players in need takes time and multi-time zone coordination

@Xaldafax idea seems to me to be an effort to organize the players trying to provide better prices and help newer and/or casual players enjoy all that the game has to offer (afford a couple of portals, some 3x3 tools or top slingbows or power coils for a few machines)

it could work if the members are organized in 2 groups:
-sellers (richer and active players sharing some of their stocks at better prices in the guild shops); these wouldn’t buy from the guild - just share part of their riches at better prices
-buyers (new/casual players struggling for coin and resources); these would be people who genuinely need help to simply enjoy their own portal or having top gear to go to an exo every now and then or get a few fully powered machines at last etc.; this group will have to be based on fair approach (for example I wouldn’t join to buy cause I can afford pretty much anything when I need it, so I wil join to be the seller)

  • some could be both buyers/sellers under certain conditions (see example below), maybe selling items they usually have more of, while asking to use the guild to buy what they usually struggle for

NOTE that potential sellers of the guild are not asked to sell just in the guild shops. You can imagine a forger who struggles to keep up with expensive and scarce forging ingredients, joining the guild to be a buyer and the seller. As a buyer such forger would get cheaper ingredients and could afford to sell forged items cheaper. That forger would simply be asked to sell cheaper in his regular non-guild shop and if that’s what happens, the guild would stay open for him/her. But should the forger use the guild to buy cheap but still sell dear for higher profit, then the guild would remove such member.

It might make sense that such buy-only members be asked to sell part of their crafted goods in the guild shop, so the other guild members don’t have to look for his/her shop but stick to known guild locations. And the other part of what they craft using guild prices for resources can go to their regular public shop.

In the end it could work if a group of fair-minded players really try to help each other and circulate some goods internally on request basis (people would use letter box system to request what they need: be it oort shards or gems or tools).

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You’re literally describing bullying people out of the market because they’re not joining the guild.

“Well if the forger joins the guild they can sell for cheaper” translates into “Since that forger can sell for cheaper, i guess i’m forced to join the guild because they get all the sales now.”

I really know you’re trying to drink the positive koolaid, but this setup is FORCING people to join because otherwise they get left behind.

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it looks like guild members will be buying and selling amongst themselves, if you arent guild members you will be cast off mats and resources

it will be private club to buy cheaper and selling profitable

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I also said that forger buys in the guild (he is there as a buyer - someone good at forging who maybe doesn’t play enough to get enough stuff to forge more) but sells outside the guild in his shop. He is expected to offer lower prices reflecting his access to cheaper ingredients. If he doesn’t, he is not welcome to buy from the guild anymore.

Oops, I should edit it to his non-guild regular shop he always had - cause thats what I meant

The same - someone has a few portals to useful public farms and mines, but struggles to fuel them. Welcome to join the guild as buyer of cheaper oort, instead of relying on donations and asking for help in the forums, as long as provides public access to the farms/mines/sovereigns that the portals lead to.

Coil crafter struggling for time to mine all the ingredients or coin to buy the ingredients? Join the guild as a buyer to get cheaper gems etc. but expected to sell cheaper in his shops outside the guilds.

It might make sense that such buy-only members be asked to sell part of their crafted goods in the guild shop, so the other guild members don’t have to look for his/her shop but stick to known guild locations.

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