Just bought a PS4 because of Boundless

Both good brands.
I prefer bequiet! though the price-performance ratio is amazing, many features and ,as I already said, a lifetime warranty in the higher price segments.

Awesome! I hope a lot of people buy them to play Boundless :blush:

4 Likes

I know you got money from Sony and stuff but shouldn’t you just want that the game gets played?^^
I know you propably didn’t intend to sound otherwise^^ I’m just saying that one could interpret it as that.

1 Like

Now that PS4 is going to be a thing, will split-screen multilayer be an option in the future?

3 Likes

Why wouldn’t I want people to want to play our game so much that they buy a new console just to do it?

5 Likes

I look forward to playing this on ps4 with any other forumites, will be interesting to see how it goes with cross platform

i personally think it is better played in the pc…

1 Like

I assume you mean minecraft is better on pc, certainly has advantages but it’s all personal opinion as stated…

1 Like

If they didn’t already have a PC before which could handle Oort, there’s no reason to not want that.

It doesn’t really matter where our game is successful (cross platform!), but I’ll personally be playing on PS4 because I’m all about kicking my feet up on the sofa in front of my TV with a controller :slight_smile:

4 Likes

Soooo… I assume you already have an idea how to solve the problems that come with a console version of an MMO?

We’ve had a while to think about it. Lots of things to factor in, but also lots of opportunities.

1 Like

You are really good at dodging bullets^^

Actual footage of Ben.

7 Likes

Actually - this is interesting for me.

It would be helpful to know what problems you thing might exist for the console version of an MMO, hopefully we’ll have them covered, but if not - I want to start working on solution.

What do you think are the problems with a console version of an MMO?

I’ll let you know which we have covered.

(@ben is really commenting on his personal platform of preference for playing. I’ll be playing on both: console in the living room, and PC everywhere else. And everywhere else happens a lot for me!)

4 Likes

First of all the Keyboard. You normally chat a lot in an MMO. I don’t know about the PS4 but on the PS3 it was a trip to hell and back if you wanted to write anything. And I don’t think a Keyboard is included in the PS4.

Second the precision. Well we don’t know anything about how you want to do combat and how precise one has to be/maneuver. (precision also applies to building but there it’s not a matter of live and death if you missclick because a controller is worse for pointing than a mouse.)
But they once let PC and console Battlefield players play against each other. The console pros got beaten to pulp by mediocre PC players.

I’ll add more if I can think of more but those are the main points for the moment.

p.s. [quote=“james, post:35, topic:3005”]
@ben is really commenting on his personal platform of preference for playing
[/quote]

I would have said the same to everyone^^ dev or not dev. well not exactly the same but the gist would be the same^^

1 Like

We have thought about this - Sony offer quite a bit of guidance for communication systems with the controller. We’ll definitely explore this. The schemes often allow players to communicate with a range of standard phrases. This is also useful to allow players of different languages to communicate / trade / etc. (Obviously players can also plug in a keyboard.)

We’ve also thought about this. Luckily we’re not making a pure FPS. We’re developing in parallel with mouse+keyboard and controller. So during development we can keep a close eye on the balance between them.

3 Likes

VoIP for da win!

‘‘if you have to balance out two systems you need to cater to the lowest common denominator’’ i think is something like that. i like the idea of ps4 having it (my friend have a bad pc but we are having a blast playing FF14 crossplatform, me on pc and him on ps4) so it definitely opens up for options that werent there before.

i think the problem mentioned by Kuma might be something along the lines of if you want to make an action combat system which doesnt allow aim assist or hard target, then controllers are usually inferior, and if you have to balance something its easier to make one thing more inferior than make the other more superior.

i personally dont mind it being on ps4 though.

But then they already have a keyboard and most likely a PC on which they can play Oort^^
And yes the emotes and phrases will be a help but can obviously not replace a keyboard.
It might be a reason for a split between the two communities.

Balance is good as long as you don’t have to sacrifice something because Oort will also be on the PS4.

Not Oort, Boundless

2 Likes