I would like oort to become mine-able only - no more road runners shitting them out or meteorite loot boxes dropping them.
That would require an overhaul of meteorite hunting: create a few meteorite-specific mobs and meteorite-specific loot that leads to some new crafting recipes (items needed to defeat titans?)
I like this #3, but not the other suggestions of blocking access to certain players. Unless weâre moving into a full fledged classic MMORPG leveling model where things are locked behind levels and regions. In this case, the longer you play the game & the higher the level you are, the more access and options you get - to obtain the things you need/want. Not the other way around.
I think itâs better to show newer players how to locate current portal networks than to try to get them to use fueled portals - before they are ready to maintain them, before they fully understand them, and before they need them (if they do).
I see at least four guilds that host hunts almost daily. iLLumiNaughty and Fireborn Nomads Hunt almost every day. I also know Lotus Kingdom, Sasquatch and HSE also host almost daily. Thatâs four hunts right there.
It would be great if more people stepped up to lead hunts⌠I personally try to host one per week so itâs not always left up to the same few people.
well, meteorites are available from lvl 3 worlds up - and easy to do solo, so it would be a content available to both solo and group playing as well as starting with level 20 characters
anyways, we canât succumb to everyoneâs crying; this game needs high-level content that requires both some skills (leveling up so) and preparations
players hunting in Boundless cry for some new (or re-written) hunting content, and rightly so, since there is no PvP in this game; I can see potential in existing mechanics without a need to create something completely new: although introducing some new elements (drops and creatures) is inevitable (since we keep getting new items and new mobs are planned, why not use those to make meteorites and hunting more unique?)
as for titans: they will come some day and we can hardly expect (and justify) them being available for all players and not locked behind leveling-up, top gear and group play
My suggestions would be to make Boundless more like a video game. Have different combat/action driven modes, like surviving waves of Wildstock for as long as you can with better rewards for higher waves. Maybe not exactly this idea 100% but things along these lines. Place an Event Beacon, build a fort then defend it against cuttletrunks. Place an Event Beacon, plant a Nerp Tree then attack a nest of spitters with a boss spitter queen three days later (when you âtriggerâ the event). Also Destiny style Strike Missions, whatever the Boundless version of that is. My ideas arenât necessarily to give people Oort fountains, just fun things to do. Maybe the Spitter Queen drops Rift Alloy hammers? If you make the game more fun, everything else will solve itself.