interesting thought. So currently if you see a pool of a liquid you can harvest a block for every block the pool of liquid occupies. So if you have a 4x4x2 container filled with water you can harvest 32 blocks from it.
If I liquified gleam using the proposed tool into a 4x4x2 container, would I be able to harvest 32 blocks or only 1? If you can get 32 then it seems like a good exploit to get rare gleam, which I am not particularly upset about. If you get 1 then would it require a fairly big rewrite of the liquid system to treat liquids that are created using the liquefier different than other liquids?
Edited because my math was bad so early in the morning
I’d be ok with that, lol. I was thinking of a tool that just converted 1 gleam into 1 source block of liquid gleam with a low spread I’m not sure though. I’m only 2 cups of coffee in
Or, instead of putting it behind a forge-wall, maybe throw some gleam (or amber or bitumin) in a furnace with some meteorite Ichor to ‘melt’ it
Because each color or a block requires its own spot? So that means metamophic rock uses 255 spots? That does not sound right to me. I thought what they meant was three more types of liquids not three more colors.
I would go for a neutral light.
Or a light that cancels out the “atmospheric coloring” during the day.
Love Lamblis but I don’t like the color it makes my roads during the day. Most Lighter colored block’s turn greenish blue during the day.
I love the liquid light idea but being we don’t have the space for color and only 3 more liquids in the current design I am not sure I’d want to spend one of those last 3 for this. I think those 3 liquids should be held back until we have uses that are a large win.
I read through this thread and I’m still a bit confused as to why there is a very limited amount of liquids able to be added. What’s up with this talk of only having three more “bits” for liquids to take up, then no more? Why can’t Wonderstruck just add another set of “bits” so we can have more liquids? What is this odd limitation?
It deals with the space that was allocated for blocks and other things like the look of them, colors, etc. Once you build that set of stuff you can’t just adjust it unless you change other things. Plus the space used links into the network traffic we all have to deal with, etc.