I just had a gameplay idea about how to implement limb based aiming into the game. It basically consists of 3 components.
- a magnet thrower
- magnets as amunition
- magnetic blocks which can be build into walls or structures
The gameplay could turn out following:
Throw, shoot, or stick (stealth mode) a magnet at the foe, opponent or creature. The magnet adheres at the body part. While walking by a magnetic block, the limb with the little magnet on it gets attracted and attached. One could for example set up a magnetic block on a higher level, apply magnetic ammo to a creature, which then unknowingly walks by this prepared magnetic block and shwoop the target hangs upside down at the magnet block.
For sniper positions this also could turn out fun, because the target might already be standing at a magnet block, so all you would need to do is sniping a sticky magnet at the object and it immediately gets trapped or ‘glued’ to the magnet block.