For some reason, I expected them to be kinda crazy & hard to navigate. I thought that the meteor spawn rate on T7s would be almost apocalyptic lol. I thought we’d be swinging from sky island to sky island like Spidey, on some. I didn’t expect the resources to follow the same spawn formula as the permanent ones do.
I am glad we have EXOs though…in any form. Definitely added an extra fun/surprise factor to the game
Thing is as on every new idea, you will always have people hating it and loving it.
People is already complaining about not making it on time to exos and exos not having all gleam colors fast, I don’t think they will like the idea of resources changing color and missing then for not being there.
Like all of the ideas bar from those making me get killed more than I do now…yes I visit almost every exo and am in constant xp penalty… don’t judge…I am not handy with fast reaction time things like grappling and shooting cuttletrunks
Oh sure but I have Swiss cheese for brains so forget they run out half the time. I run mostly on ignosious brew but they don’t work against falling meteors boundless hazards
Majorvex is on to something! Exos should have always been different from the start! They should slow the spawn rate down just a bit and have every exo drastically different from the last. There really is a lot of potential with exos they just need to tap into it!