[Malish] --[T7 - Savage Umbris Exoworld]-- [Inactive]


--------------------[:earth_africa: World Details]--------------------
ID : 3231
Name : Malish
Type : Umbris
Tier : T7 - Savage
Atmosphere : Lvl 7 Caustic (5 levels)
Size : 3km (34 Regions)
Liquid : ▲ Lava | ▼ Water
Region : US East
------------------[:compass: Distance Details]------------------
42 blinksecs from Shedu Tier
Warp Cost : 3400c
---------------------[:stopwatch: Time Details]---------------------
Appeared May 16, 2021 11:19 AM
Last until May 21, 2021 11:52 AM
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Blocks Colors

-------------------------------------------------------------------
: New Color to this date
: Can be obtained by Recipe/Transmutation
: Obtained on Homeworld (clickable)
: Sovereign Selectable Color
>= 0 : Exo Exclusive last occurrence in Days
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14 Dark Orange - Gleam 14 Dark Orange - Gloviathosa

[Rock]
14 Dark Orange - Igneous 14 Dark Orange - Gloviathosa
20 Night Orange - Metamorphic 20 Night Orange - Gloviathosa
25 Hot Cherry - Sedimentary 25 Hot Cherry -

[Wood]
254 Hot Orange - Ancient Trunk 254 Hot Orange - Biitula
42 Dark Mustard - Lustrous Trunk 42 Dark Mustard - Minorengle
75 Rose - Twisted Trunk 75 Rose - - 129

[Foliage]
254 Hot Orange - Exotic - 254 Hot Orange -
30 Hot Sepia - Lush - 30 Hot Sepia -
71 Deep Fuchsia - Waxy - 71 Deep Fuchsia -

[Soil]
21 Shadow Orange - Clay 21 Shadow Orange -
43 Shadow Mustard - Peaty 43 Shadow Mustard -
11 Strong Fuchsia - Silty 11 Strong Fuchsia -
12 Strong Cherry - Mud 12 Strong Cherry - Xa Frant
70 Silk Magenta - Ash 70 Silk Magenta - Antar VI
14 Dark Orange - Gravel 14 Dark Orange -
21 Shadow Orange - Sand 21 Shadow Orange -

[Grass]
254 Hot Orange - Barbed - 254 Hot Orange -
41 Strong Mustard - Gnarled - 41 Strong Mustard -
11 Strong Fuchsia - Verdant - 11 Strong Fuchsia -

[Misc]
78 Red - Growth 78 Red - 129
14 Dark Orange - Ice 14 Dark Orange - - 413
14 Dark Orange - Glacier 14 Dark Orange - - 172
43 Shadow Mustard - Mould - 43 Shadow Mustard -
16 Dark Fuchsia - Sponge 16 Dark Fuchsia -
30 Hot Sepia - Tangle 30 Hot Sepia -
17 Shadow Fuchsia - Thorns 17 Shadow Fuchsia -

[Flower]
55 Deep Turquoise - Cloneflower 55 Deep Turquoise - Lamblis
244 Deep Viridian - Gladeflower 244 Deep Viridian -
31 Deep Mustard - Ghostflower 31 Deep Mustard -
240 Strong Slate - Spineflower 240 Strong Slate -

[Plant]
2 Night Azure - Desert Sword 2 Night Azure -
3 Shadow Cerulean - Oortian’S Staff 3 Shadow Cerulean -
34 Deep Yellow - Rosetta Nox 34 Deep Yellow - Xa Frant
46 Shadow Turquoise - Spineback 46 Shadow Turquoise -
73 Warm Magenta - Stardrop 73 Warm Magenta - 235
253 Deep Orange - Traveller’S Perch 253 Deep Orange -
25 Hot Cherry - Trumpet Root 25 Hot Cherry -
24 Deep Red - Twisted Aloba 24 Deep Red - Alder

[Fungus]
43 Shadow Mustard - Branch Funnel 43 Shadow Mustard - Lasaina
252 Strong Orange - Clustered Tongue 252 Strong Orange -
24 Deep Red - Glow Cap 24 Deep Red - Maryx
252 Strong Orange - Mottled Tar Spot 252 Strong Orange -
24 Deep Red - Tinted-Burst 24 Deep Red -
41 Strong Mustard - Weeping Waxcap 41 Strong Mustard -

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Initial Resources

------------[Embedded World Resources]------------

Rank Resource Name Absolute Count Percentage Average Per Chunk
1 Soft Coal Seam 5,061,554 33.39% 137.30
2 Coal Seam 2,116,521 13.96% 57.41
3 Medium Fossil Seam 1,622,726 10.71% 44.02
4 Ancient Tech Component Seam 1,473,462 9.72% 39.97
5 Large Fossil Seam 1,455,096 9.60% 39.47
6 Titanium Seam 721,670 4.76% 19.58
7 Hard Coal Seam 703,675 4.64% 19.09
8 Ancient Tech Device Seam 649,185 4.28% 17.61
9 Silver Seam 642,772 4.24% 17.44
10 Gold Seam 528,281 3.48% 14.33
11 Umbris Seam 122,552 0.81% 3.32
12 Emerald Seam 36,382 0.24% 0.99
13 Amethyst Seam 25,235 0.17% 0.68

--------------[Surface World Resources]--------------

Rank Resource Name Absolute Count Percentage Average Per Chunk
1 Basic Boulder 40,913 22.16% 1.11
2 Goo 28,056 15.20% 0.76
3 Petrolim 24,975 13.53% 0.68
4 Tuber Plant 21,170 11.47% 0.57
5 Beanstalk Boulder 10,665 5.78% 0.29
6 Boulder Tower 10,232 5.54% 0.28
7 Desert Sword 5,742 3.11% 0.16
8 Twisted Aloba 5,602 3.03% 0.15
9 Tinted-Burst Fungus 5,094 2.76% 0.14
10 Combustion Fraction 3,709 2.01% 0.10
11 Mottled Tar Spot Fungus 3,460 1.87% 0.09
12 Starberry Vine 3,350 1.81% 0.09
13 Glow Cap Fungus 3,226 1.75% 0.09
14 Trumpet Root 3,208 1.74% 0.09
15 Clustered Tongue Fungus 3,099 1.68% 0.08
16 Tapered Boulder 3,091 1.67% 0.08
17 Kindling Mass 2,374 1.29% 0.06
18 Oortian's Staff 2,088 1.13% 0.06
19 Boulder Ring 1,945 1.05% 0.05
20 Rosetta Nox 1,677 0.91% 0.05
21 Traveller's Perch 614 0.33% 0.02
22 Weeping Waxcap Fungus 223 0.12% 0.01
23 Boulder Chip 82 0.04% 0.00

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2 Likes

there are toooooo much. but I love it.

1 Like

Too much what :grin:

1 Like

2 Likes

For something that is supposed to be random, why do so many of these Exos seem to appear on a Sunday evening? … perhaps it’s just my imagination but I always notice the majority of them on here just before I have to go to sleep :face_with_raised_eyebrow:

I believe when they launch it’s Monday where the server is ( most of game us Eruo or Auz I’ve been told

Z

If you go to https://forum.playboundless.com/c/creations/exoworlds/31 you can hover over the number in the “activity” column to see the “first posted” date & time. This will give you an estimate of when the world was spawned.

This was the last Sunday spawn before today. 14 hours later in the day than the one today, though if you may see it as a different day than me because of time zones.
image

I’m seeing a couple of different common times for them to spawn around, but they seem to spawn on even numbered days. It looks like there is likely a pattern + RNG that determines the time of day, but I’m not sure. I’m also not looking at the region.

Pretty sure exos are being manually pushed out by the devs. Probably because of the many complaints about there being no exos for a long time. And the fact that I don’t think they found a fix for the issue that broke the automatic rng generation of exos when the sovereign and creative world first showed up.

1 Like

Now only if that was a gal lol

The “Appeared” and “Last Until” dates come directly from the game. Those the the exact times they appeared and disappeared. For any forum post made by @WorldsPoster, the time diff between when the post was made and the the “Appeared” is how long it took for to be found by Boundlexx.

Nah, was Sunday morning here in the good old UK when this one spawned.

Maybe its a Sunday breakfast routine for James :slight_smile:

Yeah, I just figured the forum timestamp was a quick way to show the times. It doesn’t look like people in this thread want to discuss empirical data, though.

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