Minecraft did the same thing, and it was much simpler. Just 2 sticks, and 3 Wood/Stone/Iron/Gold/Diamonds to craft most tools. Only exception being swords which needed 1 stick and 2 materials and shovels needing 2 stick and 2 materials, all based on how you move them around in the crafting screen.
But this game just complicates it right from the very beginning, and makes it worse as it goes on.
What the game, and players, don’t understand is that the game seems to be running on ‘Tiers’ for Items. Wood and Stone is ‘Tier 1’, and and Copper and Iron tools are ‘Tier 2’. The thing about is, is that all the tiers are linked in the game. Tier 1 has very basic requirements, while Tier 2 needs many extra requirements, no matter if it’s tools, machines, blocks, and so on.
However, since you can play however you want, you could end up progressing in just 1 area, progressing just in tiers for Tools for example. And the sudden jump in requirements, for how very easy it is to unlock said tools, is unreal, instant, and not built up at all.
Taking Minecraft as the perfect example for mostly doing it right, again we just look at tools for the best example. You’re mining with wood to get stone. Stone is used in a lot of the basic recipies, including making a furnace.
Next you’re looking for Iron. While mining around for iron, you’re going to find Coal, a LOT of coal most likely unless you get really lucky finding iron early. But still, usually you find coal first, and start stock piling it, and eventually you do find Iron. But first, you need to Smelt that Iron, which lucky you collected a whole lot of Coal for. Very rarely will you now find enough coal for Iron Smelting.
And of course, Iron is the next step for your tools, the next Tier, but also Iron is used in a lot of other Recipies too. Shears, Flint and Steel, Buckets, and so on. Unlocking Iron unlocks both the next tools, and the next Tier of Recipies to use and create.
Using Iron, you can now mine a lot faster, working your up down deeper, collecting more Iron, a lot more Coal, now some Gold, and eventually in the depths of 12-16 finding some diamonds. Diamonds being the final tier, Lasting much more longer than any of the other tools, especially when enchanted, and Diamods are needed in the highest tier items.
Namely the best tools, the best armor, the Jukebox, Firework Star, but more important, 1 is needed for the Enchanted Table, to unlock being able to Enchant items.
Boundless doesn’t have that. The items you passively collect doesn’t work with unlocking the next. Finding Copper and smelting it into bars alone isn’t enough to unlock copper tools. You also need 3 other ingrediants not found while mining. You also rarely get different size fossils, Ancient Tech, Coal <— Totally not enough of that to smelt all your ore, unless you’re specifically on a coal world, and even then it can be pretty hard to get enough. And of course, lots of Iron, Copper, and other materials in higher level worlds like Silver and Gold.
But A, you don’t get nearly enough Coal to smelt all the Ore you collect. and B, you have to go farm 3 extra items not to do with Mining to craft the next tier tools, and it gets even worse the higher the Tier.
Minecraft works because Progression was simple, with really the only change between tools being they last longer and broke stuff faster. But in Boundless you have to work massively harder to collect the materials that you don’t mine for, hunting down resources, smelting it (Which uses up your already limited Coal), and crafting it in a specific machine to get 1 ingrediant and use nothing else from that machine.
Worse yet, the higher the world level, the worse your tools get, taking longer to break blocks, some worlds even getting ARMOR for their blocks to break, which wears out the Durability faster, so the only differences between tools in Boundless, is that they get slower, do less, cost more energy and break faster. But you can break the blocks on the next level up without taking 10+ hits.
So really, nothing changes. You change the materials, you get a better Tier weapon, but it works the exact same on the right planet only. Nothing is different. And that’s just plain boring.