First of all, I have to say a massive thank you and well done to the awesome work the developers and the community have been building here together. I backed this game about a year ago when the game still had no sound in it
This is truely becoming what I once backed for and it is great to see this unfolding to us. However, after playing for 3 days, I feel like I have some suggestions to tweak some of the existing features. I know nothing is final yet, but I might have some ideas that might help.
I know many voxel games have the same problem of creating coal, iron and silver blocks as the color are very similar. I have an idea that can help people distinguish them from afar. Keep the silver as it is right now, if possible lighten the darkness of the iron block and if possible change the texture a little bit, for the coal we can just make it pitch matte black. This will help realise them from far.
On the topic of mining, we sometime need to enter deep caves which are hard to get out of. Last time I died by dropping in lava and my grapple hook and most my tools broke. The emergency warp is to get you out of impossible situations and not ātoughā ones as @james told me. I have an idea, why cant we have a āwarp to surfaceā feature that for example costs 200 coins and has a cooldown of 30min or an hour? Because sometimes working your way up with the totem can be very time consuming and tiring.
Weapons. I know we have a slingshot, but i would rather have a sword that can be built early game, tools almost deal no damage to those spitters without the slingshot I feel vunreable near one. I think having a real melee weapon or atleast adding melee capabilities to axes and hammers would be a nice addon, especially for lower level people still starting in a world.
Some ores seem to be impossible to find, even when exploring different biomes. I know 3 days aināt much time, but I have also spoken with several others who have been playing for longer who couldnāt find gold, platinum or any of the gem stones yet. I am not saying to throw them at your foot, but maybe have them near dangerous parts of caves like near a lava lake or something similar to that. Because as it stands right now, me and the people I talked to couldnāt yet find anything more valuable than silver.
Fossilsā¦okay I personally have an issue with this, and I am sure more people do. Fossils are tricky to find, and they are required for iron and copper tools which is too much in my opinion. For a time I had 200+ of iron and copper and couldnāt make any tools because I couldnāt find any fossils anywhere. I think fossil implementation for tools should be added maybe starting the silver tools, or maybe the platinum tools. They should feel valuable, even if you will decrease their spawn rate, but atleast keep the first few alloys free of fossils when creating tools.
Coal. Coal coal coal, you are burning so fast my friend. I know you find massive amounts of coal streaks together, but I think it would be better to have fewer amounts with long lasting coal while burning, I know you can compact the coal, but I think overall making coal last longer to burn would massively help, especially when you start using power for the machines.
Last but not least, for people like me who love carving their cribs into side of mountains and cliffs. I wonāt ask for a dynamite, but maybe something similar that gives 0 resources (to avoid people using this to mine) or with resources but making the ādynamiteā expensive. I would like the first one better as I love to build massively carved houses which can take a loooooong time even with iron tools in your hands. This is just a personal suggestion I would love, I know some people reading who love mountain/hill carvings for their homes or storage places atleast.
I hope this was helpful to the devs and I would absolutely love to hear any suggestions or maybe why my idea can be bad or how it can be better. Thanks to this awesome community, so stay awesome guys
@alexanderyou, @PharaohNai: I find fossils fairly easily in the upper levels of caves. Not deep by lava, but kind of right below the surface (about where youād expect to find them).
I agree that coal could last a bit longer but it is soft coal and in low level crucibles. I imagine thereās already a plan for progression with this.
I heartily agree about increasing the rate of gold and other rare materials. Even if itās just a 100% increase from like 0.00005 to 0.00010 or something (numbers are arbitrary, not a reflection of the rate in-game). Especially since theyāre required materials for warping.
I think you want to be careful about adjusting gold. Itās already not too hard to find (dig in the desert mountains near silver) and will probably be less rare on non-starter planets. Itās only been a couple of days and Iāve found enough gold to warp already. I just need to find the tech components for a power core
Iām immensely jealous. Iāve been spending all of my time in game digging in the mountains looking for it. Havenāt found 1 so far, let alone 5.
Can you post a screenshot of what it looks like once you find some more? Iām guessing it looks like copper but copper already changes colors so much itās hard for me to not get excited when I find a goldeny colored copper.
Edit: I have 1 component and Iām happy to give it to you if you let me tag along on your warp
It actually looks closer to silver. I donāt have a screenshot at the moment but if I find more I will take one. I will say that you really have to dig for a while and be persistent. I usually dig a 2x2 tunnel and mine out any and all resources that I find along the way. Gold is usually tucked behind medium coal or silver veins.
Iād be willing to toss some coin your way and let you tag along for the warp for the tech component.
its actually more effective to use stone tools to gather resources and use copper/iron only to get rare materials like gold and silver, grappling hook and chisel last long enough and you can do only copper ones so only 1 fossil needed for every tool.