All right! I love the game so far, however, I think it can be polished even more so that it has more content of different types to entertain all types of players. Next I will enumerate some improvements that I have thought that I appreciate you:
- Ancient battlefield: create exoplanets that are like ancient battlefields where to discover the history of the Oorts and get special materials and tools. These exoplanets would have something like dungeons or ruins with monsters extremely difficult to kill if you don’t go with your guild being well prepared.
To give variability and competitiveness, these Ancient Battlegrounds could be PVP zones, with benefits if you are the first guild to discover and conquer these relics of the Oort, and it may become necessary for two guilds to fight to achieve the goal. The benefits could be, for example:
Unique objects and materials that are not renewed with the world and that can only be achieved if you are the conqueror of one of these Ancient Battlegrounds. In addition to getting some interests of the other players when, after being conquered, they go to the exoplanet to farm and hunt.
-Vehicles: flying ships, create blocks that have the characteristic of levitation, impulse engines with the physics of animals that are imposed on you, control block of the ship, etc. to create vehicles that levitate and move around the world. These ships, although they cannot be used to move between the different worlds, could be used to move to explore a world, in addition to further encouraging the creativity of the players to give us many possibilities of design of the flying ships to be built by blocks and Not be an item. I don’t know if this vehicle system would be viable but if possible I think it would be very interesting.
Thank you for reading these suggestions and excuse my translator English, greetings.