New buff suggestions

A new buff that cuts the crafting time would be amazing. Any other suggestions that maybe the devs will see

7 Likes

Hunting buff;
Double the augment usage count on bombs and sling bows. Instead of 100 shots or whatever, make it 200 shots. (Scales for buff tier)

Hmm…it’d be neat if charging wildstock bounced off of us instead of sending us flying

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Hell yeah cutting the crafting time would be amazing :heart:

I think also about a luck buff that you get more drops from blocks and meteors/enemies. That would be awesome. And finally get rid of that useless lava buff

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Iirc… this is already a thing. The buff reduces the durability use of augments by a %… with the highest level effectively doubling their life.

“Weapon Augment Durability Helix will make Guild Member’s Weapon Augments last longer. Available at Minor, Greater and Mega levels”

3 Likes

Flight while in aligned beacons (for building and mini games)

An interesting buff idea for surface gathering: A stacking short term buff gained from harvesting bloders/plants/fungi that increases movement speed and jump height. It would give the player something to focus on / juggle and incentive for gathering more than their main target. Plus moving fast is always fun ^^

Edit: a nice bonus effect that could be added to the temporary run speed buff would be a sort of “heightened senses” that would add a sparkling/glowing effect to surface resources to aid in spotting them… esp in dark caves =)

3 Likes

Always felt a Teaching Pie type buff (max tier buff) would be a good addition.