would be awesome if there was a forge option on something that when, say a forged totem that had no grapple would set a hit block block to not be grappleable.
reason for this is to give a better parkour option. IE things like 1 block on a wall was grappleable, and having to grapple sling over stuff and then regrappling to hit 1 spot on the wall around the corner type thing.
Thought of the same thing, but a beacon would be too big, and that would be problematic since you can’t have several beacons in the same vertical axis.
So maybe an item like the scroll you use to un-plot, but instead of un-plotting, it would allow you to access the options of a plot to change more than just the “grapple : yes / no” thing.
You can have several beacons, but they take on the same properties as the Master Beacon I believe. You cannot have multiple PEOPLES beacons in the same vertical axis
So I created this tower wchich extends out and above the plotted space of my beacon. It’s more than one plot high to ensure that when i place the new beacon it doesn’t add a plot to the existing beacon, there would be a gap.