Nobody buy any economy system is bad

Most shops got allot of requests baskets for everything and they allmost allways empty on cash, or if they are not empty of cash they have ripoff prices like
buy for 3c and next to the request basket sell the same item for 50c

those big “we have all stuff” shops are mostly useless for selling (pay allmost nothing) and for buying (overpriced as fck), the smaller ones that focus on a specific topic are better, fairer prices because they know what items are worth and they really got a demand on it.

I think I suggested since before the release that an API
such an API is a very dangerous thing, the most importand thing in marketing and trading is knowlege of the market.
example:
if i have an amound of money, then i could buy all shimering orbs from overall with a price under X because i know where they all are via a tool i write myself using the api maybe and them sell them for X

then nobody would after a while sell them under the price X because allways i come and buy them and sell it on my store for a higher price, ppl would accept that higher price and then i go again, buy all and sell even higher.

this would completly remove the idea of trading shimmer orbs after a while because they would become very costly.

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Honestly, with so many people sick of the way the economy runs, any one of them could become the next @slyduda and gather good people people to make a good shop where the prices are based off of research into time spent instead of what you can get away with. He did great things for the pre-launch economy.

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I don’t have any suppliers of any sort at the moment (except those who sell into my request baskets, of course) but I’d certainly be interested in forming some sort of arrangement with others to provide items for sale that I don’t currently have the time/resource to manufacture.

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this is a good thing and an honorable idea, i hope it works.

Create easier to read statements please. I think what you’re saying is that you dont want to explore.

If you are finding it hard to sell your stuff, its most likely because most people are self sufficient now and dont need materials and some dont even want to participate in the economy.

Item prices are plumetting as well which is disheartening for a lot of people. There is also a point where your haul may not be worth selling and there is so much people dont want to buy, so by the time you get around to selling you lost out on a big chance for profit or get a fraction of it. There seems to be a big dent in the economy from a surplus of resources now that most players are at late mid-game/end game as well.

Honestly me and another person are doing it just cause it filled us with rage to try and go sell a stack of exotic yams only to find shops buying 10000 at 25 c and selling them at 175. It gets old it makes it hard to sell things it’s frustrating. I’m all down for a competitive market where shops comepete and shop owners can make a profit but to screw over the sellers/ farmers/ miners that way just isn’t cool.

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Nobody is getting screwed over. You do not have to sell to that request basket.

Too many big box or generalist shops overlapping with each other. That’s why it’s hard for many of you guys who want to succeed. Niche down and then focus your request baskets on that niche as well. In doing so, you accomplish the following:

  • achieving better scale
  • being remembered because of that niche
  • compete and adjust more fluidly based on the bigger meta that occurs within the game and economy
  • gain a better understanding of the market dynamics that occurs within that niche. I know when people are overpaying for a raw item and I know what a good deal is.
  • get more sellers for your buy baskets because your budget isn’t spread across 50+ buy orders. In doing so, you improve your sourcing channel and able to supply goods to market at a much faster rate.

And by the way, majority of active generalist retailers are over charging. Some do it intentionally. Some do it unwittingly because that’s what happens when you’re a generalist; you have no focus and you’re unable to gain a deeper understanding of the market. They are probably just visiting other other shops and copying their prices as some sort of a baseline. So basically, it’s a herd mentality.

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No. That’s a horrible idea that would destroy the game

Demanding an in-game auction hall is kinda like demanding an in-game craft-o-matic where your magically-appearing raw get converted into high-end tools for free with no wait time, because all you want to do is smash rocks.

What if, instead, some enterprising players took it upon themselves to seek out low-selling shop stands, buy up inventory, and transport it to higher-paying request baskets elsewhere in return for a little cut of the profits? There’s obviously a market, a demand, and an opportunity to convert time capital into specie.

Traders is how real life works. Despite what you might get taught in Sunday School, simply asking The Creators for a miraculous handout of the things you covet has never actually worked.

thats exacly what i ment,
focused, topic related shops are allways good and i know some and when i want something i go to them =)

i also run my brick shop and i try to undercut the 2 other brickshops that i know from ^^

just use the forum and advertise what u wanna sell or buy :smile:

Assuming they read the forums. No telling what % of players arent on discord or the forums

Heh. We should do a simple exercise. Everyone go visit the first 20 shops at a hub. And then put them into specific categories:

  • generalist retailer
  • specialty retailer

Would be interested to know the data. I can start a new thread if enough people are interested

if you explain in the thread what exacly you mean, count me in!

I see request baskets and shops with names for most items so I don’t understand what you are trying to say. It’s worded terribly. I assume English is not your first language which is fine… I’m not making fun of you. Hard to understand your point.

auction house would immediatly destroy everything about player owned shops… no reason to explore and ask around, no reason to travel for an item or a better source of material

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That was a thing in like the first week of live servers before people could run portals.

I recently redesigned my shop and haven’t had time to refill all of my baskets but I pay very competitively for most hunting drops. I also have several people who supply to me regularly.

I don’t advertise every price I pay, but right now I have limited time so if I need to buy something I’ll search the forum first and then maybe the shop website listed earlier. I also did some running around and made notes of stores with good prices and inventory.

It’s possible to find good places out there, and not all request baskets are scams. You just have to do a little work. Also what is consider fair is subjective depending on the person.

Edit: As OP specifically said he’s a miner, I also buy silver to titanium ores, bars, and alloys as well as compact clay. I’ll eventually add compact to machined metals too.

It would be interesting to see more customization for the different craftsmanships.

More objects for decoration.
More crafting customization for brew and food.

So specialist shops can flourish and delve deeper into a specific craft, reducing the number of do it yourselfers and more community involvement.