Here’s another chrysominter tip for you. I’m making a couple of posts like this for awareness as the thread I made to discuss them in got a bit derailed and it’s a lot to read through:
Math and info are there in the linked post. To take advantage of this you need to craft fresh vital essence and sell them to the chrysominter.
Sand mints 0.05 x 2 per glass
Silt mints 0.05 x 2 per glass
The recipe says 70 heat but efficient crafting and titanium do it for 18 so we can say 1 peat(20 heat) also mints 0.05c just to have something to work with.
.25 mint value in for .35 mint value out.
Furnaces don’t even wear and it does glass in 2 seconds so, yeah. A 40% increase in payout with each unit counted towards the 10k or so coffer coins which are also available for cooking random items in a furnace. If you had considered throwing that dirt away it would DEFINITELY be worth processing first.