I’m sorry, but I think this is a terrible idea. I’ll address each point individually…
Permanent beacons should never be a thing, especially when there will always be a cost to Wonderstruck to maintain servers (hopefully) long into the future. Paying for 4 years of a potentially 10-15 year life-span is not a good deal for the game.
I wouldn’t expect to pay a minuscule lump sum to someone like Netflix and have access to their services indefinitely. Sure, it would be great for me, but terrible for the company. It’s just bad business.
See this thread as to why paying real money for in-game coins is a bad thing (even if it is just a small amount)… and why a lot of the community are against it … Pay Cubits for Coins or
As others have stated before me, the fixed priced point ended in early access - it shouldn’t be a thing moving forward. It’s ultimately not good for the longevity of game, beyond that initial $200 (ish) influx.
Forever?! Again, going back to the potential lifespan of the game, this could amount to a lot of cosmetics across an entire account (especially when cubits to purchase cosmetics are tied to characters, not accounts).
Why? If you’re already wanting all the cosmetics ever and permanent beacons, all this would be used for is to level faster (why not just play the game? or use teaching foods?) … which ultimately earns cubits faster for plots for your permanent beacons.
I’m assuming this is a forum title, as there are no titles in game.
TL;DR
Definite and resounding no from me.