Please Opensource the Game

Hi,

Boundless’s source code is one of the best gaming codebases I’ve worked in. It seems experienced, clean, and straightforward. Everything is hosted in AWS and the data is 100% NoSQL. Credit to James and crew for such nice work!

We’re neglecting Boundless because we’re excited about an idea for a game we bought before we bought Boundless. If we shut it down, then it becomes harder to do something with it in the future.

We lose money operating Boundless. The worlds don’t shut down. They’re all online and simulating 24/7, which requires a lot of CPUs for the whole universe. We’re hoping to find a way to optimize it so it’s closer to breaking even. But the other game keeps stealing our attention away.

Jon-Eric

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