Additionally the worlds are split between EU and US. Some US based players will have gotten EU worlds. This is simply the way we have them setup for testing, and nothing to do with how they will be deployed Live.
Additionally 2, all the worlds are Coal and Metal worlds. Again this has nothing to do with the generation options that will be available on Live. It’s just easier for me to generate a collection of worlds using the same config. And I thought it might be nice to see a variety of coal and metal worlds, which don’t following the colour configs used on Lush worlds.
If you want to test something that would be helpful - really try messing around with permissions + citizens + guilds. Try giving permissions to a guild, then individually blocking some members, who are also friends, who do + don’t have beacons, etc. Can you block the guild director? What happens if you block a player, who then joins a guild who has permissions, etc. Just trying twisting the permission system to see if you can break it. This is the hardest part for us to test as it requires a messy universe to really push.