Myself and @the-moebius were working on adding a portal to a location on Vulpto. We came across a plot that says “Wild” when blocks are placed inside that plot but when you place a beacon control in the plot you can not add fuel to it to activate it. We tried claiming a plot next to it and then adding with the plot tool but it says that the plot can’t be added cause it will overlap another beacon.
Here is a screenshot of the location showing the coordinates. The plot in question is the soil area.
Just wondering if anyone was able to look at this plot. It’s still acting bugged where it says it’s wild but when you try to plot it it says that it can’t be plotted because it would overlap another beacon.
In short, go crazy with plot removal tool, there is some strange issue like settlement is taking plots but they do not belong to anyone. You can remove them with plot removal tool, but it’s kinda tricky since those plots can be underground and connected with other non-obvious “settlement plots”. Once you remove those plots, they actually do not belong to any beacon, you’ll be able to expand your beacon.
One question, how far is that plot from original location where you setup campfire?
This plot is on a totally new planet from where I started and I can’t remember where I placed my campfire after the new objectives were added but I’m sure I would have done those objectives a ways away from where this plot is at. I will try to mess around with the plot removal tool.