Plots, XP, alts, cubits, ya know what I'm talking about!

Trying not to clutter the testing thread more than it already is, so replying to a post from there, here, as it seem appropriate (hope you don’t mind, Aenae!?).
I this play this game a lot (2349 hours though I’m know there are a lot of peeps with more…this isn’t a competition :wink: ).
In a gaming session, on my day off, I will usually go mining, then crafting then building.
I will usually level-up several times during the day (I eat a lot of pies…) and with those cubits I will buy plots to add to my build (currently at just over 5,000 plots and growing.)
I build on these plots.

I have spent millions with the community buying mats and hammers (soooo many hammers) and I also sell coils (and was one of the first to bring coils down to a reasonable and fair price).

So, do you think it would be a good idea to limit very active players, like myself, by using an xp cap? How long would they stick around?
Also I am, like many players who enjoy such games as this, mature enough (not saying adult as sometimes the younger ones can act more like adults than the actual adults!) to decide what is a healthy amount of game time.
Is that good for the game or a productive message to send to new players?

I bought a fair amount of cubits after release to first establish my build but I have no wish to continually being buying plots. I had to leave black desert online as I was spending far more than was reasonable (for me), even though I consider it a great game (opinions may vary).

Anyway, I hope I didn’t whine too much :wink:

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