Giant: Slightly smaller than a titan, is usually found wandering around in certain areas and killing everything in its path, it is not nearly as powerful as a fullgrown titan so it can be taken down by 1 really good player or 2 decent players working together
Guardians: These are the titans made by the ancient oort people to protect their temples and treasures, will wonder around an oort temple and attack anybody who gets too close, will take 5 good people working together to tear it down, minor mistakes can happen but make too many and you will get killed
Ancients: Ancients are the most powerful of the titans made by the ancient oort people, they are so strong that the Oort deemed them a danger and sealed them deep within caves found around the worlds, these are the Raidboss titans who will take 10 really good people working together many many attempts to kill, 1 mistake and you are gone, only for the truly hardcore who seeks a good challenge, on the other hand the reward dropped is worth it.
then you could add more depending on how you want it, there was talk of making a titan like a siege fight so maybe siege titans, the possibilies are endless.
Now for the ‘‘classes’’ of titans, i think titans should be different to fight and again not just making a titan as a titan, even within the ‘‘classes’’ they are different, but its just so you can categorize the titan and get a somewhat idea of how the fight is gonna go, for now i thought of 3 classes.
Brute: the big and heavy titans, pretty slow but have a ton of health and hits hard as hell. these are the guys when they hit the ground they just make a crater, do not get hit
Agile: The smaller titans which are not quite as heavy, dont have as much hp or raw damage, but they attacks and moves much faster than a brute
Magus: These have ranged attacks and are one with the magic used to create them, they will not enter direct combat but use abilities and special attacks,