Was just thinking of an idea on how to create better visitor experiences in people’s cities, towns, shops, project sites, etc. that they are always constantly trying to improve upon.
Powered Lanterns. Perhaps this would work off Spark. It could be a low energy requirement type of thing that a player can turn on and off, automatically turn on and off through motion detection or even pressure plates. I think it would be cool.
I think the Spark requirement per hour would be something on par with Oort Shards to power a single Blinksec portal jump (1 Oort Shard per hour if I am not mistaken). So this would make it very easy for even early builds to have some sort of cool lighting system that is powered by Spark, provide another use for Coal and Peat (primarily peat once you’re able to compact all of your coal).
I think producing indoor or underground rooms that are suppose to be dimly lit even with Light Source skill gives the room a pretty nice feel to it and with the option of turning on additional lights would be pretty cool too.
So it would be 1 Spark per Powered Lantern block connected to a Spark Core. So if you have 30 Powered Lanterns it would be 30 Spark per hour.
I would totally love to build hangers for airships and if submarines are a possible vehicle after 1.0 then underground and surface sea ports for navy vessels and light the places up with Powered Lanterns.
Just an idea and I don’t normally create threads to share my ideas since I think @james and @luke-turbulenz and the other devs do a good enough job coming up with game feature ideas. This one I felt like sharing.