Ps4 version, where its currently at?

The PC and PS4 versions have feature and performance parity - today. We work on them in parallel. Obviously the PS4 version will have a fixed set of options unlike the PC version. Boundless also takes advantage of the PS4 Pro hardware.

It’s been good. The dev team is very experienced with working on console. We have lots of past PS3 and PS2 experience, and even PS1!

The game is taking advantage of the multiple cores of the PS4 and this is also helping the performance on PC. It’s essential to do this on PS4 because of the generally slower clock speed of the CPU.

Parity. They’re identical.

The reason we don’t really say much is because everything said about the features on PC is the same for PS4. (I guess I should say this in the weekly updates!)

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