Just crashed again. It would be one thing if you crashed and were back where you were when you crashed. The most frustrating thing is being teleported so far away when you crash. I have yet to crash and die because I spend more time gathering. But, if I spent more time hunting and died because of crashing, I’m not sure I would continue to play the game.
It reminds me a lot of original Everquest in 1999. Servers were unstable and there was constant disconnecting and rubberbanding resulting in death. The experience penalty was huge. When you died because of rubberbanding or disconeccting, it was devastating. This is the only MMO I have played in nearly 20 years that has these same issues. It’s unfortunate because it is a very fun game. Devs should concentrate on server stability and stop adding content until the game is 100% stable.