Samski
June 21, 2024, 9:15am
4
Currently a sovereign world will be attached to a world of the same level (or the closest it can find) in the desired region. This means that the universe makes sense from a difficulty perspective - so that we don’t have high level worlds orbiting lower level worlds.
The automatic placement also keeps the universe balanced. If players can select the world manually then the concern was that a small set of worlds would then end up with the vast majority of sovereigns orbiting them. How would we manage the sky of a world which is orbited by 100+ worlds? So we needed to try and maintain a balanced universe.
It would be nice tho. Maybe just a counter and warning if you cant orbit that planet due to numbers…And i think its obvious to have to be the same teir…
1 Like