Hey guys, you both made this into one of those threads. Just take the penalty, shake hands, and let’s keep the ball moving. Sorry for the RDJ meme, just had to catch attention, you know.
So where were we?
• Obviously, we’re still in alpha here - this topic sounds like it’s years down the road, but like someone said, it’s great to think about now, because that’s what these forums are for There is a great thread about long-term game funding that ought to be reviewed here.
https://forum.oortonline.com/t/long-term-game-funding/619
• Lots of windows popping up definitely seems like an unpopular idea; people seem more in favor of a sparser game experience.
• F2P concepts like “energy” and capping earnings and such also seem unpopular.
• The idea of having spawned “shrines” that allow players to convert lesser materials into greater materials sounds really interesting, especially when combined with the thread below.
https://forum.oortonline.com/t/shards-auras/1738
Okay, let’s keep going – what else makes a game fun to play in the long term?
@Tercel @Squidgy Tell us more about Destiny; what made that a great experience?