Tillweed:
I played with this as the issue for about 2hrs this morning when I went to log out just now (10am Pacific) it was still an issue. As soon as I logged back in… it was up with no issue. I can reproduce this 100% of the time. All I have to do is walk through any of my portals and whichever one is not loaded at the time will be the portal with the issue.
EDIT:
It appears only one of my portals that are next to one another can be active at a time. For example, if I look at the portal on the left it stays active it I look at the portal to the right for a bit it becomes active and the other becomes inactive.
I am assuming this is intended behavior for portal performance?
If so it is in this state that if I walk through the active portal, on return the portal that is inactive will no longer connect and produces the “World did not respond” error after about 4min of waiting.
As you can see below I went through the portal on the left to Nasharil and opened the door. (~10:11am Pacific)
I then came back out and looked at the portal on the right to Elopor and at about 10:14am pacific it produced the “World did not respond” error.
We did push a hot fix that should only render one portal at a time to combat the low FPS that may be experienced by some players, but generally if you stand near a portal, it should render eventually. We’ve received some notifications about server crashes that seem to be related to portals, so we’re looking at those.