Release 197 - Report issues here

image

1 Like

Dunno if this has been mentioned here yet, but when selling items the prompt shows the previous transactions amount.

1 Like

That’s one durable Atlas! :stuck_out_tongue:

Teaching Porridge is reducing exp gain not increasing exp gain!
There seems to be an issue with Teaching Porridge, It is providing LESS exp when used!!! My Exp gain for the following tasks…

BEFORE teaching Porridge:
Mining = 4xp
Plant Harvesting = 16xp

AFTER teaching porridge:
Mining = 3xp
Plant Harvesting = 9xp

See examples below:

image
image

methinks the atlases are backwards, or reversed…

I’m not sure if it’s a bug or if I’m doing something incorrectly. I have tried in many ways and it is always different the block from the left (good) of the block from the right (bad)

1 Like

Looks like it start with the color of the first block in inventory (or stack). I did some by putting rare first in a stack and fill up it with common ones and get the rare color.

That’s been discussed before. It’s not a bug per say, but a limitation. The game cant tell always which way you want the texture to scale, so picks a side based on something or other, idk.
Basically not a bug.

I have had many quests (objectives) not work. IE… Planting a seed, teleporting to a new world or breaking stuff in a difficult word… Or planting stuff in my home.

yes, the texture orientation is based on the normal-direction, so east and south-east (lets say) have same orientation, as do south and south-west, and west and north-west, and north and north-east.

We cannot have variations where, actually east will be the same as both south-east and north-east… without adding millions of new block types for all the possible ways of changing the orientations of individual faces of the blocks.

2 Likes

Lava graphic bug:

I’ve noticed that when mining a straight tunnel, when you break a block that has lava below you, it doesn’t always show the graphic. You then move forward and fall into lava.

You can no longer put items in a request basket and leave it as 0 coin. This means players are unable to donate items. Many players like to do this and do not want coin. Is this a bug or a change in game design to force people to use coin?

2 Likes
  • If player failure in solo a meteorite, nearby other dormant meteorite core may will disappear(not confirmed).

Request basket will completely block the light, looks very strange

I done extensive (but without writing down each result, nor finishing every one :wink: )testing and it seemed like this at first. But then as I wrote I had 200 purple, and 88 green stones (in that exact order I had them in inventory), and sometimes it started to do purple refined rocks, sometimes green, and at the end it started at purple, and finished at green.

Using ruby on a Serpensarindi atlas crashes my game.

Another example of mixing ingredients. I refined gleam. Had two types of green, and one yellow. I Put them in my inventory in order: the green I want, the other green, yellow. Did mass gleam refinement, and it showed when working output of the green I want, but after it finished, I got yellow refined gleam :joy:

Life’s like refining mixed colour stones or gleams… you newer know what you gonna get :stuck_out_tongue:

I sure it’s sun on the other side of beam. But there is a mountain actually.

Look on water edge! Is it a hidden planet Nibiru?

Don’t these powerballs must extinguish in water? They were a long time there. Even after cuttletrunk was dead.

Once you go to create a new character, you are unable to cancel and go back to the main menu. You either have to create the character or quit the game.

Why not add a ā€œPaint Canā€ and let us paint the image onto the block? Wouldn’t that be a work-around?