Release 247: Sovereign and Creative Worlds!

How do I find it in game then

Once it’s created it will be in your Worlds tabs as well as visible via the Sanctum.

One more question how to I msg a dev kinda new to this stuff

When you click on there name it’ll pop up with a message button.

Here’s the list of wonderstruck personnel

https://forum.playboundless.com/g/Wonderstruck

I’m sure if you message @james he will respond in a timely matter. Should still be working right now I think :sweat_smile: dunno what time it is in the UK right now

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Almost 8pm I think

@james I like the new sky update where we can see many more planets now, really nice! The latest exoworld was a bit too small in sky thought. I would make it at least twice as big.

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Same, made it harder to warp to being so small and moving around. Higher tier exos will probably be much harder since I believe they move even faster than a T4

I am not certain how to get to the small world I purchased…help? Guide maybe?

if you check your players menu and go to PLACES>>WORLDS, you will see your private worlds listed in a separate category

if your world isn’t there, it means it hasn’t been generated yet

when it appears there, you can warp there from sanctum (use the portal on the right hand side) by picking your private world from the same PLACES>>WORLDS menu
you don’t have to use any specific location, you will be warped to a random spot on your private planet

to warp cheap, you have to figure out what world your private planet is attached to (meaning it’s the closest to) - it is one of the public worlds that is closest to your private world type and region (for example: if you created T4 coal world in EU region, then it will be attached to a T4 coal world in EU region)

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Awesome, thank you very much!

Is this for something coming in a future patch or is this actually effective. I seems to find nothing in-game to reduce the lifetime of world.

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At the moment is an admin command.

Do you want to be able to manually terminate your world private worlds?

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I would like this ability.

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While I think this is a good ability to have, I am not sure it should be player side. What happens if a player accidentally deletes their planet? Players still have issues with beacons and reclaims being deleted accidentally.

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It might be better as a function on the web store that needs admin review.

I could use something like set an end date for a planet and choose between regen/not regen.

Pretty sure they would implement some ā€œsecurityā€ question like deleting a beacon while you have to enter the beacon name and numbers of plots.

I just think the confusion around Deleting/REclaim is they lok the same. They could just kept the Delete beacon option and add a question were you need to type ā€œReclaimā€ or Not Reclaim"

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I agree - it shouldn’t be easy or mistakable as to what it is. Maybe we could submit a request for the planet to be removed via the GUI & there would be an email confirmation or form to submit?

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But then why not just let it expire?

Because rentals show up in your sanctum sky, they are on your fuel/key list, and a lot of them aren’t offering public access. If someone is 100% sure they don’t want a planet, they should be able to delete it. Plus, I assume it takes up Wonderstruck resources (whether it’s adding to logs or instances, data costs etc)

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