[resolved]Beacon doesn't want to delete

Debug Information:
Game version: live 1.15.6.0 (6162ab9c)
Warnings:
Username: Mittekemuis
Character: Muis
Worldname: usw1_t1_0(id:12)
Player game position: 984N 1,319E (Altitude: 69)
Camera position: 1316.26, 69.30, -983.23
Player light: 0.0657, 0.0706, 0.1133 (int:0.0727)
Camera light: 0.1551, 0.1600, 0.2037 (int:0.1621)
Skill-Light modulation: 1.0000
Camera direction: 0.927, 0.291, 0.236
Facing: EAST
Player entity id:10971433:
Health: 4000.000000/4000
Air: 100.00%
AngleXZ (deg): -75.722
Right hand: EQUIPPED HAND1
selectedIndex[0]: 1
Left hand: EQUIPPED TOOL_AXE_IRON
1 color(1:)
selectedIndex[1]: 1
GameState:
Playing Time: 01:16
Player Trust: trusted
Plots: 169\193
Players:
Players: 1
Connections: 2
Jerec(hasConnection(x1))
Networking:
Client Local UTC: 1583659350.18
Synchronized UTC: 1583659349.57
Client WorldTime: 49225036.11
Server WorldTime: 49225036.11
Smoothed Latency (ms): 162.65
Latency Histogram (Total Session On Current World):
0ms - 25ms : 0
25ms - 50ms : 0
50ms - 75ms : 0
75ms - 100ms : 7
100ms - 125ms : 67
125ms - 150ms : 446
150ms - 175ms : 925
175ms - 200ms : 177
200ms - 225ms : 15
225ms - 250ms : 2
250ms - 275ms : 1
275ms - 300ms : 0
300ms - 325ms : 1
325ms - 350ms : 0
350ms - 375ms : 0
375ms - 400ms : 1
400ms - 425ms : 0
425ms - 450ms : 1
450ms - 475ms : 0
475ms - 500ms : 0
500ms - 525ms : 0
525ms - 550ms : 0
550ms - 575ms : 0
575ms - 600ms : 2
600ms - 625ms : 0
625ms + : 0
Total Points Recorded: 1645
Timestamp-Boost (ms): 500.00
Latency (ms): 124.58
Max TLMS: 186.430
Informed Server WorldTime: 49225035.996
Transmission Delay: 0.105
Delta: 0.115
Clock-Offset: 49215786.863
Websocket:
Messages Sent: 2.83/s
Data Sent: 203.64bit/s
Commands Sent: 2.83 cmds/s
Messages Recieved: 15.84/s
Data Recieved: 20.97kbit/s
Commands Recieved: 84.85 cmds/s
Buffered Amount: 0B
UDP:
Messages Sent: 8 (15.93/s)
Send Failures: 0 (0.00%)
Acknowledgements: 8 (15.93/s)
Data Sent: 454.00B (7.23kbit/s) max(57.00B)
Packet Loss: 0 (0.00%)
Latency: 128.66ms max(128.96ms)
Chunks:
Chunk Data:
Chunks Received: 0.00 /s
Chunk Bytes Received: 0.00bit /s
Peak: 0.00bit /s
Rate Limit: 30 /s
Chunk Cache:
Entries: 228392
Hits: 45663
Misses: 4214
Removals: 178
Memory Used: 1000.49MiB/1071.00MiB
Planet Cache:
Entries: 383
Hits: 372
Misses: 2
Removals: 0
Memory Used: 254.19MiB/346.00MiB
Chunks Meshed: [675, 591, 368, 304, 72]
Chunks To Destroy: [0, 0, 0, 0, 0]=0
Chunks To Mesh: [0, 0, 0, 0, 0]=0
Chunks Loaded: 0 chunks requested
Lod chunks loaded: 1053, 792, 576, 480, 168
Physics Chunks Loaded (last second): 0
Waiting for physics chunks: 0
Chunking Distances: [12, 20, 32, 64, 64]
Chunk Draw Distance: 64
Selection:
Block: CONTROL_BEACON_BASE (9831)
Position: [1316, 69, -985]
Distance: 1.8421
Meta: 0x0
Rotation: NORTH
BlockShape: FULL_BLOCK_NORTH
Liquid: 0x0
Color: 99:Light Sepia
Local Block Position: [4, 69, 7]
(Beacon: permissions= CAN_EDIT CAN_WARP)
Current Chunk:
Position: [82, -62]
meshMinY: 7
meshMaxY: 86
waterMinY: 8
waterMaxY: 10
mesh blocks: 7
Picked Location:
Game Worlds:
[usw1_t1_0(id:12)]:
Tier: 1
Elemental Type: None
Atmosphere: Neutral
Atmosphere Effect Level: 0
Status: Loaded
{player}: okay
Profile:
FPS: 20
Frame Time: 49.82ms
Update + Render: 50.81ms
Render: 47.04ms
Render GUI: 0.01ms
Update: 3.78ms
Update UI: 1.12ms
Heap Working Set: 1366.574MB
Created Nodes: 15526
Unique Meshes: 1539
UI: 2.00ms
New UI: 0.08ms
Misc:
In cave: 0
Underground: 0.000000
Grapples:
0
Grapple Speed: 0.000000
Target: 0.000000
1
Grapple Speed: 0.000000
Target: 0.000000
Input:
Focus: true
Lock: false
Context: GUI

That’s happens to me before. I just rename it to something simple and try agian. It normally works

1 Like

Have you tried putting a space at the end? Found that on ps4 that happens a lot

2 Likes

Was just going to say that. Make sure you have all spaces there or not there. And remember if you colored your name you have to type that part too.

1 Like

it worked like a charm! thanks guys

1 Like