River Town needs Help!

Nope. I should have been clearer.

  • Claiming land to build on, or to protect, or for planning, or for a maybe project, or to join a settlement - is all ok. Claiming land is part of the game.

But…

  • Claiming land to only grief or only block another player is not.

We could say that there are no rules and if someone claims the land you want - then tough. But I don’t think this leads to happy players and a happy community. The time investment players put into their locations is a significant anchor, and they can’t easily move. But a plot that has zero investment is easily moved. So in general I will fall down of the side of the settlement. But even here I look to see if there is simply a player looking to join in. Maybe this player can be talked to and would happily move somehow to be part of the settlement?

a. If players are being friendly - then everyone talks and solution are found.
b. If players are griefing - I remove the plots and regen the environment.

Now - the hard case is when players are not active - they’ve done nothing wrong. They’re likely in group [a] but they’re not around to talk to. What now? Simply take their plots assuming they’re in group [b]. This is the harder case.

c. If players are not around - but they’re done nothing wrong.

What does everyone think about this case?