Running on ice

Tags: #<Tag:0x00007fa0d8c2bf20> #<Tag:0x00007fa0d8c2bb60>

Running on ice is slower than running on other terrain, which is fine. However, I’ve noticed I can still run full-speed if I hug a wall of any size (even one voxel, as pictured below). This seems like it shouldn’t happen, is it a bug?

In case it matters, my Agility is 50 and sprint speed is 7 m/s

A post was merged into an existing topic: Release 190 - Report issue here

Moved to current release support thread