Serious Advanced Lock Issues

I am having issues with the advance lock, I’m trying to lock some of my characters out of one of my builds, and only allow in the select few VIPs out of my characters in to mess about with my machines. Unfortunately, after locking out Your-Mum, and Different-Character from my damn machines, as they are always causing trouble, Your-Mum just waltzed right through my damn doors and started to try and mess with my damn machines (luckily she had nothing on her so she couldn’t craft anything silly).

Anyone else had this issue? Found any fixes? Its meant to be an advanced lock, for gods sake…

1 Like

the comma i cant edit out gives it a different feel…

the names :rofl:

as for the issue - I don’t know; long ago I was trying to figure out how to govern certain permissions in one of my beacons, and got confused between normal beacon perms vs. guild perms and using lock at the same time… the other player always seemed to land with more access than planned, or no access at all…

1 Like

If the beacon is aligned to your guild, you could just remove the “worker” permission for the characters in question from the beacon :thinking:

2 Likes

But then they wouldn’t be able to access the gleam shop-stands or farm storage, we want them to be able to ‘help’, they just haven’t got their heads on straight.

1 Like

Luckily i don’t use Your-Mum very often, so it has not become as serious as the potential issues. And Different-Character is a secret character, built for infiltration, so I probably shouldn’t have mentioned them, but I cant edit, and I don’t want to.

1 Like