Skill set switch save HP and SP value but not %

When you change skill set and your maximum health and stamina grows, actual value of health and stamina still the same. So when you turn your crafter to hunter he has small amount of health and not enought stamina to regen.

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Percentage based conversion could be abused slightly, when you want to heal or eat out of combat just switch to a low hp spec to save on food/brew. But then again you can only switch every 15 minutes outside the home beacon so maybe it’s not a big deal.

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Tbh be better off with a system where you can keep getting more skills above 50 than all this switching stuff.