Skill Trees: Megathread and Discussion

The tree is unlocked after the temple sequence and you are in the live world. So you don’t have to complete the tree in a linear way.

The reason they aren’t physical assets is because you only need them once, which made them a single craft item which you only did once then never need to craft them again. They don’t break, wear or disappear and adding a reason for them to vanish felt a little forced. Plus it takes up an extra inventory slot and we would need a Ui screen for you to customise, slot items in and so forth.

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