So with the announcement that full release is a matter of months away, I have a few questions. Some the community can answer, but others probably only devs can.
I’ve been away for the past month - month 1/2, and I haven’t been following the forums too closely as I’ve been rather busy. I’m sure a thread like this has already popped up. But here goes.
1.) When 1.0 hits and Boundless is considered fully released, the plan is still a full wipe of the servers with backups of the early worlds so they aren’t lost forever, no? So that means all of our items, plots, character progressions, et cetera… will be lost? Just want clarification that this is still the plan. Full reset for everyone and equal playing ground.
2.) This is specifically to the developers. To me, it sounds like 1.0 will be released by the end of this year, and we don’t even have Forge on live servers yet. (Not complaining. ) Are you planning on doing a full rework of the skills system before 1.0? It might have been @james --I don’t remember at the moment–who mentioned a while back that you now realize there’s no difference between having three characters who can do everything, and one character that can do everything by just leveling further. He mentioned something about reworking the skills so you can level up enough to unlock everything with one character. Is this still in the works? I’m just curious about this because I believe it would be great to go fresh into 1.0 feeling like we only need to focus on one character, rather than split our leveling between three and having to have a hunter, a gatherer, and a crafter.
3.) From my understanding, Early Access backer tiers are just that. Once 1.0 hits, those tiers will disappear and whatever tier we were by the end is where we stay. So if I’m an Explorer, I can’t upgrade after 1.0. Correct? I’d like to upgrade once–or possibly twice–before 1.0 since I won’t ever have the opportunity to do so again. Is there any sort of idea at this point of how much time we’ll have between knowing the date of 1.0, and 1.0 itself?
4.) Final question. I love our current setup of this small community on this forum interacting directly with each other and the developers. Once we hit 1.0, what all about the community will change? I know certainly advertising a “completed” game with future updates will bring in greater amounts of people than we’ve seen before. Will the community dynamic change somehow with a greater numbers?
That’s all I can think of for now. I’m pretty tired as of writing this, so I hope it makes sense for the most part. Thank you all again for this wonderful community, and for taking part in this game that we are all so invested in.