ey @ben@james give me a hand? i remember the team playing around with the iceblocks in a small seperate world, in that world we could also see the apples dropping and i am pretty sure i remember seing the pigs.
They’re placeholder assets that we’ve used whilst developing the game. There shouldn’t really be any surprises in there. Sometimes the game contains an asset (the pig for example) but it doesn’t get used. Only in development. Everything will get cleaned out eventually. It’s a bit like removing the scaffolding from your building site towards the end of development.
Yes. much appreciated. i honestly thought it was absolutely brilliant. i just love the overall look, it doesnt look really creepy but on the other hand it doesnt look tame either, you guys managed to get a nice balance going for it. i think it is fine if you have some obvious creatures, but judging from what i have seen, it looks like you are focusing on making hte creatures more unique than most games does