Hello, so I’ve tested rage brews now!
The problem is the cost of the brews and complexity to crafting them is huge compaired what the uses are for them. then you need to spend a lot of skill points into it too.
the buff is really good but then it only lasts for 30 sec also needs a lot of dmg before you can use it. you will need several of the other healing brews before you hit rage 10 which will also add to the cost because that’s dmg is something I would not otherwise need to receive. this is because you need to take a lot of dmg in a very short amount of time to build rage.
I would say the rage brew is made for tanks but don’t work for them when you have resistance as then the resisted hit won’t generate any rage. this is why the protection food is making more sense to me as it last longer and with the endurance skill points will get it up to 90% as of now when it writing this.
there is another problem with it. so I’m holding a healing brew in one hand and my sling and grapple in the other. then when I have built 10 fits of rage I need to switch to rage brew and drink it which is taking twice as long to drink it.
I want to be able to use the rage brew couple of times as a tank during the very beginning of each wave so get protection form the hard part or to save me from a hard situation. How it’s like now it to slow and too expensive to hard to craft and short duration, too many skill point and I need to take to much dmg before I can use it. any healing below 10 isn’t good enough below rage 10. wow that a lot of problems but I think if you devs can lower the conditions need before you can use it and the cost for crafting it then it will be a good brew to use. or increase the length of it or an ability to keep it up as long you take continuous dmg.
enough babbling hers the video