Testing 15: World Builder and Resource Regen!

I’m currently messing around with the composable functions. Pretty snazzy!

Here’s a dunes heightmap:

It exposes a “Dune Spacing” slider, which you can use to choose how frequently dunes appear in the overall heightmap. Larger values means fewer dunes, and more rolling sand in between them.

Works best when the heightmap has a range of about 15 blocks.

You can download it via https://raw.githubusercontent.com/boundless-exchange/worldbuilder-config/master/noise2d/HeightmapDunes.json


I’m also messing around with a github repo to track both the official configs (the official branch), as well as any community built configs (master).

If anyone’s feeling motivated - feel free to throw some contributions at that repo! Example PR for the dunes heightmap.

I’ve got the repo in place of Boundless’ own worldbuilder/config directory - works like a charm so far.

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