I think getting zapped by the energy beam is sort of cute. Cause that sort of suggests we could possibly have static defense, like a tesla coil, that zaps enemies that come close to your base. Something that has a short range, like 5 block range. To me it hints at it being possible to have in this game since the animation exists.
I think as more dangerous worlds get released more and more people are going to ask for various forms of static home defense.
Then again I’d love to have tesla coils as a decorative thing at the very least. hahaha
Previously the basic foods were all buggy, no soups or stews would register instead just cooking your berries or attempting leather from your waterbucket. Will also check a bit later
A thought: it is quite annoying that the well-fed status effect overwrites any other food status effect. I think it would be useful if it acted in the same way as full up, because you have to rely on lower level foods if you want to gain energy whilst still keeping your status effect.