I think you misunderstood my main point, but that’s okay.
When you’re chopping a tree down, obviously you get wood, and atm you may get sap INSTEAD of wood. That’s great unless you simply want wood.
I was trying to get some wood only and out of 20 trunk blocks I only managed to get 10.
So this change is to prevent people constantly placing and bashing a block to get the secondary resource without having to go find more of the blocks.
Now I ask if it could be set so that player placed blocks simply cannot drop secondary resources and that wild blocks go back to dropping themselves AND a secondary resource (where rng decrees it, as it was).
This is assuming the game/server knows that a block is placed by a player rather than world generated.
Does this make sense @james?