Testing 228 window pane and lattice visual bug

so… putting the max window panes in one chunk on top of 2 solid layers of lattice produces some interesting results!

image

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You wanted to make a big mess and the engine is helping… :wink:

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Rofl

Well i misunderstood the patch notes and thought that lattice would count as messes and would be added later as voxels instead of glass. Once i realized my mistake, and being the space conscious / lazy person i am, I put the glass on top of my first test =P :roll_eyes:

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The Window Panes are currently meshes with a plan to add them to the voxel world once we’ve implemented a Order Independent Transparency renderer.

The Lattice Frames are already part of the voxel world.

I suspect that these shapes are more complicated than the older chisel shapes and they’re overflowing some of the meshing buffers. Should be simple to fix.

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So this is how exos are born? Great work @Jiivita keep it up!

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Looks like it’s probably some broken logic when building meshes and the indexing wraps around past the max range for 16 bit indices, hopefully shouldn’t be too hard to fix since there’s already logic there to try and deal with this case.

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Uh oh, jiivita discovered how the oortian demise started. He has broken through the dimensions!! Everyone run!

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